Learning goals: Directions, order of a course, using arrows, planning a route
Oh no! Your robot has got lost in a huge labyrinth. Can you help it to find its way out?
Print the gameboard and the arrows. Help your robot to walk and remember to mark every corner with arrows to mark the route.
You can turn left, right, go straigh or return. Remember to give turning commands to your robot. The robot won’t turn without an arrow.
With toddlers build a small obstacle course for your robot to get through with instructions of stop and go. You can also use “come here” as a command to guide the robot. The child can tell the instructions and adult moves the robot accordingly. To make it more exciting the robot can almost crash several times, so that the child must say stop fast to prevent this.